Tag: race

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  • Humans

    Humans are, perhaps, the most widespread race on [[Estya]], but probably the least unified. They control a large portion of [[Kandar]] in the form of [[Jerekim]], which was once a unified empire spanning half the continent, rivaled only by their western …

  • Jerekai

    "Jerekai" has come to refer to any human who most closely resembles those from [[Jerekim]], whether the individual is actually a citizen of that nation or not. Such people are characterized by paler skin, ranging from pinkish-white to a light olive brown …

  • Tor-Minar

    The Tor-Minar control settlements in the island chain south of [[Jerekim]], and their capital of [[Sha’Fal]] in the chain of tiny islands near the center of the Pardean, just outside [[the Eye of Eternity]]. They are also the founders of modern [[ …

  • Andivans

    "Andivan" has come to mean any human who most closely resembles one with the features characteristic of the natives of [[Andiva]], rather than strictly a citizen of that land. As the other major ancestral nation of humans, though Andiva never built an …

  • Free Cities

    Humans of the Free Cities do not truly have their own racial stock, as do those hailing from [[Andiva]] or [[Jerekim]]. Rather, they tend to display characteristics typical of all races mixed together - which is unsurprising, since that is exactly what …

  • Elves

    Ancient Legend holds that all the races of elves were once one people, born in the once-gentle lands of what is now [[Garzinn]]. Over the millennia, the People splintered and divided, becoming the series of markedly different races that exist today. It …

  • Valthar

    The Valthar are a race of nomadic elves that range across the steppes and forests that comprise most of the continent of [[Garzinn]]. They have no singular government, but rather are composed of independent clans that move seasonally through loosely …

  • Felshar

    The Felshar were originally an offshoot of the [[Valthar]], now separated by the inhospitable [[Forest of Ash]]. They have been more heavily influenced by the ways of neighboring races than their cousins, and have largely abandoned their nomadic ways. …

  • Lelthalan

    Of all the elvish races, the Lelthalan appear the most [[Humans | human]]. They retain the facial structure of their [[Valthar]] and [[Felshar]] cousins, but their skin and hair colors fall within the same range as those of humans - though they tend …

  • Urukin

    The Urukin superficially resemble [[Orcs | orcs]] in many respects, though making such a comparison is considered extremely offensive. The largest differences are in skin tone and teeth. Urukin skin ranges in color from a ruddy brown to a deep crimson, …

  • Orcs

    Orcs are a savage race, though they tend to display a bit more sophistication than [[Kobolds | kobolds]] or [[Lizardmen | naghila]]. While those races have not developed the techniques to create weapons more sophisticated than carved bone or chipped stone …

  • Kobolds

    Kobolds, like [[Drakan | drakan]] or [[Lizardmen|naghila]], appear to be, at least superficially, reptilian. But where the drakan resemble dragons and the naghila seem most like lizards, kobolds resemble geckos. They are generally small— rarely taller …

  • Lizardmen

    Lizardmen, or the _Naghila_ as they call themselves, are hardly better than animals. Savage, territorial, and tribal, they are rarely at peace for any great length of time. Fortunately, their preferred habitats— swamps, marshes, and jungles, mean they …

  • Anhar

    The Anhar are now a nearly dead people. Once, they were a splinter race from the [[Valthar]]. In the earliest myths of both peoples, there is a tale of a first civilization, called [[Tandaris]]. In the tales told by the Anhar, they were the most …

  • Children of Bownammar

    The Children of Bownammar is a collective term for the closely related races of [[Dwarves]] and [[Deurgar]]. Some might argue that they're not truly distinct races at all, but only two cultural variants of a single species. Nevertheless, they consider …

  • Dwarves

    Dwarves are closely related to [[Duergar]]. They are built along similar lines, physically, though Dwarves tend to be somewhat more lightly built than Duergar, and they are a bit more prone to lighter hair colors. Dwarves typically have well tanned skin …

  • Duergar

    Duergar are the subterannean portion of a symbiotic pair with [[Dwarves]]. Duergar love caverns, excel at mining of all sorts, are masters of all forms of smithcraft, and are without peer in the art of enchanting precious gems. However, they are, at …

  • Goblins

    Goblins, despite being little larger than [[Kobolds | kobolds]], are, in some ways, the most dangerous of the savage races. For one thing, they are the most widespread— they demonstrate no particular preference for habitat, living with equal facility in …

  • Ogres

    Ogres are by far the largest of the savage races. They tend to average around 9’—some have been seen that are as tall as 10’, and are generally heavily muscled. Tales of ogres ripping up trees to swat down platoons of soldiers, or throwing boulders down …

  • Kordani

    Kordani is a collective term for a group of related races that are generally savage, and sometimes also called "demi-human," though this term is considered rather racist outside of [[Jerekim]], as it tends to also include [[Elves | Elves]]. These races …

  • Reptilians

    "Reptilians" is an even less meaningful racial classification than [[Kordani | Kordani]], as the races that it contains are widely variable in nearly all but the most general of traits. Indeed, they share little in common save some measure of …

  • Dragons

    Dragons are reputed to be the oldest sentient race on [[Estya]]. They are almost certainly the most long-lived. A typical dragon lifespan, assuming they are not killed prematurely, spans millennia. Dragons are not typically forthcoming about exactly …

  • Drakan

    The drakan resemble nothing so much as mortal-sized [[Dragons]]. Like dragons, they appear superficially reptilian, have functional wings upon their backs, 4 additional limbs, and tails. However, unlike dragons, the drakan are bipedal, with short necks, …

  • Crossbreeds

    Interbreeding, though generally rare, is possible between many of the sentient races. Fertility rates for interspecies couplings are typically considerably lower, however, and the resulting offspring may experience health problems in some cases. [[ …

  • Vampires

    Vampires may resemble any race, though they are by far most often made from [[Valthar]], [[Felshar]], or [[Anhar | Anhar]], and somewhat less often from [[Humans]]. There is some debate whether vampires are truly a distinct species, or whether it is …

  • Lycanthropes

    Lycanthropes, like [[Vampires | vampires]], might not be considered truly distinct races, as they are created through infection, rather than birth. Similar to the tales of the blood-drinkers, the legends say that it is the bite of a lycanthrope which …

  • Keepers of Magic

    The Keepers of Magic are completely unknown to other races. This is due mostly to their nature. They have no physical bodies of their own. They are virtually invisible in their natural state, appearing to be little more than a distortion in the air. …

  • Illithids

    Illithids are a naturally aquatic race, but, due to their highly unusual form of reproduction, can become true amphibians. Illithids begin life as a small, squid-like creature approximately 6 inches long, with sharply bladed tentacles and a tail lined …