Buying Things

Though precise exchange rates of specific coinage vary from place to place, generally speaking most lands use a similar system for money:
1 gold ( G )= 10 silvers ( S ), 1 silver= 10 coppers ( C ).

The table below is a general guideline. The actual price of anything is, of course, subject to availability and local legal restriction.

Price Amount Can Buy
Terrible Under 1S A piece of fresh fruit, a cheap meal, rags
Poor Under 5S A night in a cheap inn, most basic hand tools, simple clothes, a backpack, a simple knife
Mediocre Under 1G A night in a good inn, high-quality hand tools, well-made clothes, a cheap sword
Average Under 5G Rental of a small flat for a month, basic professional toolkit, fancy clothes, a decent-quality sword
Fair Under 10G Rental of a nice flat for a month, high-quality professional toolkit, average armor, a fine sword
Good Under 50G Rental of a house for a month, fine armor, a single small enchantment, a donkey
Great Under 100G Purchase a small house, a single powerful enchantment, a good pony
Superb Under 500G Purchase a nice house, a well-enchanted weapon, an average horse
Fantastic Under 1,000G Purchase a small mansion, a well-enchanted suit of armor, a trading vessel
Epic Under 10,000G a castle, a near-mythic enchanted item, a small merchanting company
Legendary Money no object a dukedom, a trading empire, a magic item out of legend

Buying Things

A Dark Moon Rising Taellosse